February 2012
12 posts
Feb 27th
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17 notes
Feb 23rd
Feb 21st
506 notes
Saving Zelda →
Similar to the IGN’s “Losing Samus (and Perspective)” article from a few years back, this guy speaks the truth. Zelda is a clunky, uncoordinated game occasionally wrapped in Charm (see Wind Waker), but lacking everything that made the original so damn memorable. Long story short: Zelda needs less story, more world, more exploration, less items, less helpless NPCs, and a much...
Feb 20th
Feb 17th
Feb 10th
1,960 notes
Feb 5th
Feb 4th
93,823 notes
Feb 2nd
Feb 2nd
15,819 notes